W pitch down · S pitch up · Q/E roll · A/D rudder · Arrows helmet look · Shift throttle up and afterburner · Ctrl throttle down and airbrake · X/Enter/Space/RMB fire weapon (hold for chase cam) · Z/LMB gun · 1 missile · 2 bomb (CCIP) · V switch target · L new day · H help · Esc pause · F fullscreen (Shift+F FSR)
F/A-18 Freelance Air Cover
You fly freelance cover for a shipping lane that a raider coast wants to pick clean. Bank inputs roll the jet, and turns come from banking and pulling through them. Pitch is inverted on the keyboard: W drops the nose, S raises it, and full inversion is allowed. Two convoys run each day. Clear the raider waves, then land back at your home field to bank the day and spend at the depot before the next one. The flight model is tuned around the F/A-18E/F Super Hornet, so it stalls hard at low speed and rewards energy. Fly it into the sea or take too much fire and the pilot dies, which ends the whole run.
WPitch down
SPitch up
QRoll left
ERoll right
A/DYaw rudder
ShiftThrottle up / afterburner
CtrlThrottle down / air brake
Z/LMBM61A2 cannon (hold)
X/Enter/Space/RMBFire selected weapon
1Select missile (guided)
2Select bomb (unguided, CCIP)
VSwitch to next target
LRe roll the day's lanes
ArrowsHelmet look / HMD cue
Tilt the phone to fly: tip forward/back for pitch, roll left/right to bank.
THR lever (left) sets power, top of it lights the afterburner. Arrows next to it are rudder.
GUN and FIRE on the right, MSL/BMB/RKT pick the weapon, TARGET cycles the lock.
RECENTER re-zeroes your hold. If pitch or roll feels backwards, tap INV PITCH / INV ROLL. TILT swaps to an on-screen stick.
Killed in action
That is the end of this pilot. The run is over. Your bank and every day of progress reset to the start.
Paused
Press Escape to resume. F toggles fullscreen.
TAKE RIG
Create a checkpoint to start a repeatable two-jet show.
PERFORMANCE REC F9 TO STOP
LEDGER STUDIO
READY
00:00.000 / 00:00.000
WORLD
CAMERAS
EVENTS
LEDGER STUDIO, PLAIN ENGLISH
Flight recording is the action you flew. New recordings include the exact original mix; older Ledger imports rebuild sound from their recorded flight and weapon events.
View is where you watch from. Cockpit, chase, enemy follow and freecam do not change the flight.
Play previews the selected flight. Scrub and frame-step never damage the original sortie.
Camera move is optional. Use it only when you want to hand-fly a freecam shot.
Shot edit joins recorded camera moves. You can also export a whole flight directly from any fixed view.
HUD and B&W are independent switches. Pick any view, then turn either one on or off.